Blind Draft
Shuffle without looking and place all of the Player Cards back into the burlap bag, and each player draws an Adventurer.
Eliminated Draft
Shuffle without looking and place all of the Player Cards back into the burlap bag, and draw the remainder of cards of the number of players subtracted from 6. Example: If there are 4 players, you would remove 2 Player Cards. Place the rest of the cards face up and draft as normal.
Adventures play cooperatively or with multiple Adventurers each. The highest roll on the combat dice is still the Gala. In cooperative play, each team consists of 2 or more players. You draft as normal after picking teams. With multiple Adventurers, each player drafts one Adventurer, then you repeat the process. Each team is still limited to 6 cards for both the Nisi Emuq and Discovery Cards, shared between all team members.
For every third consecutive roll of 2, you must roll for an Ambush, if you clear the Ambush you move your two as normal and continue to roll your 2's. If you fail to clear the ambush your turn is over.
Brodgar can potshot into all surrounding tiles including the diagonal tiles.
All of the Ur Mountians are mixed in with all of the other Tiles to be pulled out randomly. In the event that a Adventurer any face down Ur Mountains would be flipped (from Night Vision) and if Nanna is not in play that Adventurer would be caravaned to the nearest Oasis. Play goes as normal once Nanna is in play!
If an Adventurer has lost their 3rd attempt with all of the Player Cards, all of the remaining Adventurers have their Player Cards returned. If you are the last Adventurer left in the game when your Player Card is returned, you are automaticly Caravaned to Nanna and must Fight with your current equipment.
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